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[D2] Daily Reset Thread [2022-01-20]

Welcome to the Daily Reset for D2! Here I will talk about what’s going on in the game and give some updates.

When does the “Gunsmith reset destiny 2” happen? The Gunsmith will reset Destiny 2 at the following times:
– Daily Reset Thread [2022-01-20]

[D2] Daily Reset Thread [2022-01-20]

destiny2 6 - [D2] Daily Reset Thread [2022-01-20]

The article’s substance


Vanguard Modifiers of the Day

  • Solar Singe: Solar damage from all sources rises somewhat.
  • Grenadier: Grenade abilities deliver far more damage and recharge much more quickly.
  • When you are struck by a melee assault, you will be slowed.


Misc

  • K1 Crew Quarters, Moon, Legendary Lost Sector (PL 1320), drops Helmet
    • Champions: Overload Captain & Barrier Servitor, Shields: Solar
  • K1 Communion, Moon, drops Chest, Master Lost Sector (PL 1350):
    • Champions: Barrier Servitor & Overload Captain, Shields: Solar
  • Weapon: Apostate Altars of Sorrow (Sniper Rifle)


Guns, Mods & Mats

Available Mods & Armor Materials:

  • Sword Reserves @ Ada-1: Increases your Sword ammunition carrying capacity.
  • When you perform a charged melee ability while Charged with Light is active, you restore half of your melee energy, spending one stack of Charged with Light.
  • Counterbalance Stock for Banshee-44: Reduces weapon recoil deviation.
  • Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns quickly.
  • Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
  • Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 2Etheric Spiral No. 5 & 5000 Glimmer)
  • Enhancement Prism (1 for 10 Enhancement Core & 25 Dusklight Shard & 10000 Glimmer)
  • Enhancement Prism (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)

Offerings from the Gunsmith

Name Type Column 1 Column 2 Column 3 Column 4
IKELOS SMG v1.0.2 Submachine Gun with Energy Hammer-Forged Rifling / Extended Barrel Alloy Magazine / Appended Mag Sway Reduction in a Dynamic Environment Surrounded
SI-2 Seventh Seraph Sidearm of Energy Smallbore / Extended Barrel Alloy Magazine / Appended Mag Holster with Automatic Loading Surrounded
Night Shift Scout Rifle, Primary Polygonal Rifling / Corkscrew Rifling Flared Magwell / Alloy Magazine Detector of Threats Clip with Multiple Kills
Lonesome Main Assault Weapon Corkscrew Rifling / Arrowhead Brake Ricochet Rounds / Alloy Magazine Rapid Hit Clip with Multiple Kills
Interdict Memory Launcher for Heavy Grenades Linear Compensator / Countermass Sticky Grenades / High-Explosive Ordnance Surplus Reaction in a Chain
Quickfang Sword of Power Edges that have been honed, jagged, or tempered Blade that never gets tired Blade of the Assassin Shader by default

Material Exchange for Spiders

  • Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
  • Enhancement Cores may be purchased (1 for 30 Legendary Shards)
  • Glimmer is available for purchase (10000 for 10 Legendary Shards)
  • Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
  • Etheric Spiral is available for purchase (5 for 5000 Glimmer)
  • Baryon Boughs are available for purchase (5 for 5000 Glimmer)
  • Helium Filaments are available for purchase (5 for 5000 Glimmer)
  • glisten (10000 for 100 Phaseglass Needle)
  • glisten (10000 for 100 Alkane Dust)
  • glisten (10000 for 100 Simulation Seed)
  • glisten (10000 for 100 Seraphite)


Bounties

House of Light, Splicer Servitor

Name Description Requirement Reward
Fusion by Splicer Fusion Rifles are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. Fusion Rifle 20 XP+
Terminal of the Splicer Finishers are used to defeat opponents. Override fighters have a higher value. Finisher 20 XP+
Big Data As a fireteam, deposit Data Spikes in Override. 5 Data Spikes Have Been Deposited XP+
Hobgoblins should be renamed. Vex Hobgoblins must be defeated. Those in Override have a higher value. Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin XP+

Vanguard Commander Zavala

Name Description Requirement Reward
Vanguardian Defeat your opponents in any attack. Fifty combatants XP+
Destruction under Control With any Grenade Launcher, defeat foes in attacks. Launcher for ten grenades XP+
Ascending to the Top With any Rocket Launcher, defeat foes in strikes. Rocket Launcher (10) XP+
Optimal Energy Use any Fusion Rifle to take down foes. Fusion Rifle (10) XP+

Crucible, Lord Shaxx

Name Description Requirement Reward
Shine Brightly Make your Super come to life. 2 Supers XP+
Winds of the Sun Solar harm from any source may be used to defeat opponents. 5 Solar XP+
Power Up Heavy munitions must be collected or recovered. 1 pound of heavy ammunition XP+
In the Sweet Spot Capture zones in Control. 3 Zones XP+

Gambit, The Drifter

Name Description Requirement Reward
Charred by the sun In Gambit, use Solar powers to beat foes. Extra points are awarded to Guardians who have been defeated. 15 solar prowess XP+
While It Lasts, Envoy During Gambit bouts, defeat Primeval envoys. 2 Envoys XP+
Putting Fish in a Barrel In Gambit, defeat enemies with Stasis abilities. Defeating Guardians allows you to make further progress. 15 Stasis XP+
Ploy at the End Finishers are last strikes that may be used to defeat opponents. 5th Place Finisher XP+

Europa, Variks

Name Description Requirement Reward
Falling Apart Defeat the Fallen in the continent of Europa. 25 Fallen XP+
A Difficult End Using finishers, defeat Vex on Europa. 10 Vex XP+
Rapid Pulse In Europa Lost Sectors, destroy adversaries with precise last strikes with a Pulse Rifle. Rifle with 25 Pulse XP+
Treasure from the Golden Age In Asterion Abyss, loot boxes. 5 Chests XP+

Gunsmith Banshee-44

Name Description Requirement Reward
Calibration of Pulse Rifles Any target may be used to calibrate Pulse Rifles. With precise finishing strikes and against rival Guardians, you may earn additional advancement. Rifle with 100 Pulses XP+ & 2 Mod Components & Enhancement Core
Calibration of Scout Rifles Scout Rifles should be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement. Scout Rifle (100 rounds) XP+ & 2 Mod Components & Enhancement Core
Calibration of Heavy Grenades Calibrate heavy ammunition grenade launchers against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. Launcher for 100 Grenades XP+ & 2 Mod Components & Enhancement Core
Calibration of the Sun Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement. Weapon with 100 solar rays XP+ & 2 Mod Components & Enhancement Core

Moon, Eris Morn

Name Description Requirement Reward
Defender of the Moon On the Moon, there are no public events. The biggest progress is made by heroic public occurrences. 6 public gatherings XP+ & 5 Helium Filaments
Moonstreak Defeat Fifty combatants on the Moon without dying. 50 Streak XP+ & 5 Helium Filaments
Runner with a Gun Rapidly defeat enemies in groups of two or more with a Submachine Gun. 15 Defeated quickly XP+ & 5 Helium Filaments
Remove the Anchor On the Moon, defeat has fallen in the Anchor of Light. 25 Fallen XP+ & 5 Helium Filaments

Moon’s Enchantment Lectern

Name Description Requirement Reward
Strike with Courage In Nightmare Hunts, use melee to defeat opponents. 15 Melee XP+ & 1 Phantasmal Fragment
Arc in the Dark Arc powers may be used to dispel Nightmares. 25 Arc Capabilities XP+ & 1 Phantasmal Fragment
Once Upon a Time Dispel the Nightmare inside the Lost Sector K1 Crew Quarters. Three Nightmares XP+ & 1 Phantasmal Fragment
Dreams of a Deadzone Defeat Nightmares in the European Dead Zone’s Lost Sectors. Eight Nightmares XP+ & 1 Phantasmal Fragment

Tangled Shore, Spider

Name Description Requirement Reward
The Great Equalizer is a powerful tool for bringing people together. Fallen in Thieves’ Landing has been defeated. 35 Fallen have been vanquished. Etheric Spiral No. 5
Jetsam and Flotsam Defeat Hive in Saturn’s Jetsam. 35 Hive has been beaten Etheric Spiral No. 5
Defend the Beach On the Tangled Shore, complete two public activities. 2 public events have been completed. Etheric Spiral No. 5
Getting Lost in the Gulch On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. 1 Etheric Spiral No. 5

EDZ Devrim Kay

Name Description Requirement Reward
Extremely Destructive In the EDZ, get Super kills. 20 kills in a row XP+ & 10 Dusklight Shard
Generator In the EDZ, make Power Orbs. 10 Orbs have been created. XP+ & 10 Dusklight Shard
Exterminator In the EDZ, defeat Fallen. 30 Fallen have been vanquished. XP+ & 10 Dusklight Shard

Cosmodrome, Shaw Han

Name Description Requirement Reward
Controlling the Crowds Defeat opponents across the Cosmodrome. Fifty combatants XP+ & Spinmetal Leaves
Showstopper Use your Super to defeat opponents in the Cosmodrome. 3 Super XP+ & Spinmetal Leaves
Nothing should be left behind. Using any Power weapon, defeat opponents in the Cosmodrome. 5 Weapons of Strength XP+ & Spinmetal Leaves
Working from afar In the Cosmodrome, complete a patrol. 1 Patrols XP+ & Spinmetal Leaves
Unrest in the Public Square The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. 3 public gatherings XP++ & Glimmer
The Entire Spectrum Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. 25 Arc & 25 Void & 25 Solar XP++ & Glimmer

Nessus is a failsafe system.

Name Description Requirement Reward
Lightbringer On Nessus, create Power Orbs. 10 Orbs have been created. XP+ & 10 Microphasic Datalattice
Accurate Precision On Nessus, get precise kills. ten precise kills XP+ & 10 Microphasic Datalattice
Are you a friend or foe? On Nessus, defeat the Fallen. 30 Fallen have been vanquished. XP+ & 10 Microphasic Datalattice

Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!

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  • [D2] [2021-01-20] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Arc Singe: Arc damage increases slightly from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. Iron: Enemies have more health and are not staggered by damage. Misc Legendary Lost Sector (PL 1250): Exodus Garden 2A, Cosmodrome, drops Arms Master Lost Sector (PL 1280): Perdition, Europa, drops Legs Altars…

  • [2021-02-20] Daily Reset Thread [D2]

    Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. Iron: Enemies have more health and are not staggered by damage. Misc Legendary Lost Sector (PL 1250): Veles Labyrinth, Cosmodrome, drops Legs Master Lost Sector (PL 1280): Exodus Garden 2A, Cosmodrome, drops Helmet…

  • [D2] [2021-03-20] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons deal more damage, and more ammo is available. Iron: Enemies have more health and are not staggered by damage. Daily Battleground Modifiers Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities deal more damage and recharge much…

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The “when does ada-1 reset” is a thread that has been created for the “Daily Reset”. The thread will be updated with the latest information on when the game resets.

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