Sifu is a decentralized platform built on top of the Ethereum blockchain that aims to bring both players and developers together without middlemen. This will provide new opportunities for AI development, which could make games smarter than ever before!
OVERVIEW – Not everyone will like Sloclap’s game. It’s a design that demands perfection, but if the player can polish their talents, the experience of effectively performing kung-fu may provide enormous delight. The route to perfection, on the other hand, is difficult, and many individuals may forsake their studies: perfection, like an ancient katana, needs precision and hard labor, but the experience will last a lifetime.
Sifu, like a great metaphor, springs from the earth with style.
Not every beginning is challenging.
The prologue will deceive you since this segment is mostly about increasing your immersion and preparing for the amount of difficulty your opponent will provide later on. The experience is… dare I say, dense (and surprisingly rhythmical, but only if you’ve learned Sifu), but the five unique zones and their bosses will make your life miserable. However, I must return to the prologue for a moment: the game’s fundamentals are taught here, and I believe the game effectively depicts the concept of simple fundamentals needing significant understanding for professionalism. (This is also the case with Elasto Mania Remastered; the sound quality is the same, and I’m delighted to report that the bubbly fail sound effect has been preserved!)
The true adventure comes after that. We choose our hero’s gender, and then we don’t say no to the gameplay since the mix of beat’em up and roguelike aspects is undeniably appealing. The game will always have the upper hand, and I could use Sifu as a metaphor for my own life: it’s the narrative of the underdog who is always disregarded. However, the fighting system has a trump card. You must be an expert at both defensive and attacking maneuvers, and they should be used in tandem. Because you must also evade strikes, you can’t always be a turtle (in fighting games, this term refers to just being aggressive while the opponent is “open”). Many times, parrying will prove to be a lifesaver.
Let’s begin by assessing our opponents. We must know when and how to respond, and we must be able to improvise in order for our strategic, tactical edge to keep us on our feet. And the artificial intelligence will have no compassion, since our adversaries will be continuously on the lookout for a chance to attack us, just like Garfield in his comic strips slaps those spiders. However, getting into a rhythm with mild and strong attack combinations might feel fairly wonderful. In simulators, it is often said that you must develop a rhythm in order to get a decent lap time. That principle holds true here: if you get to know Sifu and come prepared, you’ll start to release some beauty… if you’re brave enough to remain aboard for long enough.
…and not every continuation is simple.
We’ll come to grips with a fighting system that, as tough it may be, I’d cheerfully characterize as dynamic and magnificent as we mature (yeah, that’s part of Sifu). It’s not a game flaw in my opinion. It would be a pity to blame the developers for their product’s design flaws, but let’s not forget that every death costs us a year. As a result, our strikes will be more strong, but we will also be more vulnerable to our opponents’ attacks, making us more and more of a glass cannon. By beating mini-bosses or bosses on the stage or spending XP in the occasional shrines that appear, we may counteract the effects of our age. Don’t forget about the green dragon statues, where you may boost your skills and talents for a limited time… and you’ll never feel really overwhelmed. By the way, at our age, we can easily fill the skill tree with twenty-five skills, and we may play strategically to get a new skill for less XP or learn a new maneuver that has a larger impact on the game. As a result, it’s possible that you’ll never learn a certain ability.
I will, however, point out a few drawbacks. The visuals aren’t horrible (a little sparse, but that’s on point). Still, the camera work has become a bit of a stumbling block at times, and the plot and characters don’t do much to push the boundaries either. Because of these factors, we won’t be able to fully immerse ourselves in Sifu, which, despite its linearity, has branching that enrich the narrative for us and certain hints that open up previously blocked off locations.
Many people overlook it, yet a large number of people appreciate it.
Sifu isn’t going to be a big hit in the mainstream (but it might be worth getting it on disc in May, courtesy of Microids). Despite being a relentless production, it’s audiovisually clean, its gameplay is honed, and its handling is fantastic, so it’s still a winner. That speaks for itself, and it deserves an eight and a half out of 10 for that. It could have gotten a nine out of ten if the tale had been handled with a bit more care, but even so, an 8.5/10 isn’t bad.
-V-
Pro:
+ The game has several cool mechanics + It’s simple to play, but mastering it takes a lot of time + Audiovisuals that are free of clutter
Against:
– The camera has a tendency to be rubbish at times – Because of the narrative and characters, it may be lacking in depth – I’m at a loss for words, so let’s just say you’ll have to wait till May for a retail copy.
Sloclap is the publisher (physical edition handled by Microids)
Sloclap is the creator of this game.
kung-fu, kung-fu, kung-fu, kung-fu
The date of publication is February 8, 2022.
OVERVIEW – Sloclap’s game is not for everyone. It’s a creation that expects perfection, but in return, the feeling of using kung-fu properly can give the player immense satisfaction if they can hone their skills. However, the road to perfection is long, and many people may abandon their studies: perfection is like an old katana, it requires precision and hard work, but in return, the experience will be lasting. Sifu, like a great metaphor, springs from the earth with style. Not every beginning is challenging. The prologue will be misleading because this section is…
Eternal Learning – Sifu
Eternal Learning – Sifu
2022-02-11
V
Patience is required for effective battle. A good game is worth paying attention to.
9.4 out of 10 for gameplay
7.6 for graphics
7.1 for the story
9.5 for music and audio
9.5 Ambience
8.6
EXCELLENT
Patience is required for effective battle. A good game is worth paying attention to.
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Frequently Asked Questions
Is Sifu on steam?
A: Yes, Sifu is on Steam.
Is Sifu a multiplayer?
A: Yes, Sifu is a multiplayer.
Who made Sifu?
A: Sifu was made by a community of people who are interested in the development, design and coding.
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