This is a question about the best 10 DDs available in game.
1-Imba, 2-dreampark, 3-TaoBao
4-Hoyu78889
5-Cayceeee888
I now own all T10 DDs currently available, quick thoughts. The “T10 DD” is a type of dragon that has been around since the early days of World of Warcraft. These dragons are very powerful and have a lot of health. They can also be used for farming purposes.
I unlocked the Druid today, and now I have all of the presently available T10 DDs. I’m waiting for Delny, and I have enough coal for F. Shermann when she comes.
Because I ultimately aim to develop a guide on DDs, I’m giving some of my ideas on the tech trees (seeing guides are rare these days)
Because I need to get acclimated to Druid, I’ll provide my opinions on the premiums later.
- USN DDs: Probably an underestimated line, no gimmicks but good all around, team dependent but upper tiers are quite adaptable, I run my Gearing for torps and smoke (to help cruisers) the line is highly competitive but may be monotonous due to the lack of gimmicks I think 10/10 must grind
- IJN torp DDs: A difficult line to play, and although I didn’t love it, the camouflage and torp play may be useful on randoms to win games, and these ships have a very high WR, despite the fact that I built them for guns and only used them in knifefights. 7/10 Not my style, but in the proper hands, it’s rather fantastic.
- IJN gun DDs: The only DD lines I reset for RP were the Pan Asia and US lines. T5-T7 are strange, play them like torp boats, T8+ are solid and entertaining, played with IFHE, all 3 are extremely fun farmers, attempted to play them for objectives and although not horrible, Haru is the worst, Kita is still a monster, and Akizuki bullies low levels. Haru is eh, 10/10 would regrind every game, low tiers skipable
- Gunbotes of the Soviet Union: I had a lot of fun resetting these for RP. Low levels might be disappointing, but if you know how to use WASD, Kiev+ is a lot of fun. Burning BBs and seeing their shots fail every 30s, played with Repair Party over Smoke, however it may be difficult to win. 5/10 I liked them, but they aren’t for everyone.
- USSR hybrids: Weird line, couldn’t find a functional captain, Ognevoi is a torpedobote, Udaloi is a strict gunbote (don’t let anybody convince you differently), Grozovoi is a torpedobote, and the increased tankiness is excellent. They’re a 7/10, but you’ll need three different builds to get them to function (or two, Groz is good gunbote)
- Germany’s DDs are excellent at contesting caps at T5-T7, but watch out for radars. The WR may be high, but the damage output is terrible. T8+ takes careful preparation, but the game’s effect is significant. My Z-52 is great, but the Z-23 concealment is terrible. You’ll need patience and skill, but it’s an excellent game.
- Trash DDs, respectable ships, and nice farmers: Germany’s AP gunbotes. The others are great, Elbing is one of the most fun ships I’ve ever played, stay away from caps, don’t listen to the 40% WR Thunderer telling you to cap, and don’t swap to HE. If you want simple high damage games, go for the farmers. They are 1/10 DD but 9/10 farmers.
- UK DDs: Solid ships that teach you how to evade torps with training wheels (Hydro) and not sit in smoke for too long (short duration), Jutland and Daring are still capable gunbotes, and single-firing torps are the icing on the cake. Definitely need to grind 10/10
- Gadjah Mada and Chung Mu are highlights of the Pan Asia DDs, which aren’t what they used to be. Play them as support ships, spotting other DDs and firing torps, assisting your stealthier DDs in gunfights, and assisting your gunbotes in spotting. Yueyang isn’t worth it; instead, go to Chung Mu.
- French DDs: Mogador is one of the greatest DDs in the game, and it’s really difficult to play but a lot of fun. You need careful planning to get away with sniping people, and torps are quite powerful but difficult to utilize. Overall, this is a high-risk, high-reward line. 9/10 It’s nice and entertaining, but it’s a challenge to play.
- Europe DDs: Fun, but unimpressive at lower levels; very difficult to play due to their sluggish speed and lack of smoke; fun hybrids but excellent torpedobotes; Halland is definitely worth it. 8/10 It’s a lot of fun, but it’s also a lot of work
Later, I’ll write about Italians and Premiums, as well as the guide, and compile a tier list based on randoms’ performance, hinting that the player is proficient with them. Please feel free to inquire about or debate why Elbing is the finest. T10 vessel
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