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Kusharigama (New Ranged weapon concept)

A new ranged weapon concept that uses two kusharigama (Japanese sickle-and-chain) to deliver devastating melee combos. The original design of the Kusharigama was created over 1,000 years ago and is still used in martial arts competitions today.

“How did ninjas carry their weapons?” is a question that’s been asked for centuries. The answer is, they didn’t. The Kusharigama was a new ranged weapon concept and it was used by the ninja in Japan during the 13th century.

Kusharigama (New Ranged weapon concept)

The goal of this weapon is to maintain distance management while maintaining continual attack. Being one of the most adaptable weapons in the game, the kusharigama has answers for near, medium, and long range fighting, but it also has drawbacks.

The following is an example of a Kusharigama: IMG 7522%20%281%29 - Kusharigama (New Ranged weapon concept)

http://imagegod.b-cdn.net/wp-content/uploads/2022/02/Kusharigama-New-Ranged-weapon-concept.jpg

Downsides

  • The anger meter: The first disadvantage is that the kusarigama has a bar that rises as the user delivers damage to enemies and drops when the user takes damage. The first charge boosts the user’s attack speed, while the second boosts affinity by 10% and the third boosts the damage of charged attacks.
  • Armor reduction: Kusharigama’s distance control is so good and varied that it qualifies as a ranged weapon, with lightbowgun, heavybowgun, and bow armor reduction.

Moveset

  • Triangle button: Allows the player to slash with the Sickle, dealing slicing damage quickly but with a limited range. The third attack is a rechargeable finisher.
  • The adversary is hit with the chain-mace at a medium range, delivering blunt damage. At close ranges, it does little harm. The third attack is a rechargeable finisher.
  • L2 + Triangle/Circle: Allows you to aim your Kusarigama and use it as a range weapon. You may also enhance the damage by holding up your charge. Uncharged attacks are quick, but they do very little damage; charge attacks are strong, but they leave the player susceptible.
  • Triangle+Circle: A quick short-range combination strike that keeps you motionless while rapidly charging your wrath meter.
  • X button+ Circle/Triangle: A hit-and-run evasive move that enables the user to charge his wrath meter quicker while causing damage.
  • Note: You may construct combos and adjust the range of your strikes by combining triangle and circle.

Wirebug is on the move.

  • R2+ TRIANGLE (JUMP/RECOVERY): After leaping, you can slash your adversaries in the air with circle and triangle, but you can also use L2+TRIANGLE/SQUARE to perform a finisher attack comparable to a long sword. The wrath meter is reduced as a result of this.
  • R2+ TRIANGLE: You throw your wirebug towards your adversaries and close up on them, after which you slash them (One wirebug)
  • You drive yourself towards the adversary by pressing R2+CIRCLE.

You may make your own kusharigama at home.

When forging a Kusharigama, you must first construct the sickle and then link them together, resulting in a rathalos sickle and a nargacuga flail. This permits the flail or sickle to have multiple aspects, as well as various raw and affinity numbers, making the weapon more unique.

Analyze the gameplay

The kusharigama is an excellent weapon for beginners since it is fast-paced, enjoyable, and encourages overaggression, so you will never grow tired with it. To bring out his full ability, though, you must have the wrath meter filled, which is something only an expert can achieve. You’ll also need to employ wirebugs to boost your attack and control your sharpness, since you’ll need to strike the monster quickly to unlock the kusharigama’s full power.

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The “kusarigama weapon” is a new ranged weapon concept that was designed by the game’s creator, Shinji Mikami. The design of the kusarigama is based on an ancient Japanese weapon called the Kusari-gama (or “chain and sickle”).

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