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patch ideas – Heroes of the Storm Games Guide

The Heroes of the Storm game guide is published by Blizzard Entertainment. The writers behind this popular video gaming company are experienced and dedicated to enhancing their games with new ideas, strategies, maps and characters that will keep players engaged for hours on end.

The “hots tier list” is a player-created ranking of the best heroes in Heroes of the Storm. The site offers guides on how to play each hero, and has detailed stats for every hero.

patch ideas - Heroes of the Storm Games Guide

HeroesoftheStorm 2 - patch ideas

  • Incinerator Gauntlets, Blaze’s level 4 skill, has had its additional damage lowered from 50 percent to 35 percent.
  • Blaze’s health dropped from 2900 to 2750.
    • This man has just recently risen to the top of the game, therefore boosting his waveclear time by 2-3 auto attacks sounds reasonable.
  • Bonus damage versus non-heroes increases to 100% from 70% with Garrosh’s level 4 ability, In For The Kill.
    • This provides Garrosh with a waveclear alternative at the expense of a major talent in his kit (Indomitable), as well as opening up the possibility of an offlane Garrosh build.
  • The damage of Johanna’s level 1 talent, Zealous Glare, has been lowered from 125 to 100.
    • Perhaps one of the most reliable tanks in the game shouldn’t also be the most damaging.
  • Charged Strikes, Cassia’s level 1 skill, no longer pulls structural aggro.
  • Cassia’s level 4 skill, Ring of the Leech, raised Cassia’s healing to 20% from 15%.
    • It’s a pain not to be able to auto attack anything when you’re even near to a building, particularly since the hero’s attack range is lower than typical until level 13. Ring of the Leech is outclassed by the other level 4 talents on a regular basis; it would be excellent if the talent was more competitive.
  • Winter’s Reach, Jaina’s level 1 skill, has an added functionality: If FrostBolt covers at least 70% of its maximum distance, it delivers an extra 20% damage.
  • Consume Souls, Mephisto’s level 10 skill, has the following extra functionality: When cast, impose a 50% healing decrease to all enemy heroes for 4 seconds.
    • Mephisto has a wonderful niche as one of the best dps selections for a double healer, so I believe it’d be a good idea to capitalize on that and offer players more reasons to choose this ultimate.
  • Additional functionality of BrightWing’s level 1 skill, Sticky Flare: Increases the radius of Arcane Flare’s center circle by 50%.
    • Creates a Q/poly construction route (s)
    • With the Z / Cleanse pathways, it’s a bit more consistent and competitive.
  • Emerald Dream, Malfurion’s level 1 skill, has been replaced with a new level 1 talent: For 3 seconds, rooted foes suffer a 50% decrease in healing, and striking enemy heroes with Moonfire increases the duration by 1 second.
  • The functionality of Malfurion’s level 20 skill, Lunar Shower, has changed: Moonfire now delivers extra damage equal to 10% of Malfurion’s current mana. Moonfire recharges at a rate of 75 percent quicker when its maximum mana is over 75 percent.
    • High level players should almost always select Emerald Dream unless the numbers on the other Malf level 1’s are superrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr I propose that the healing decrease root be reinstated, but with a higher return for competent players.
    • Malfurion currently has an odd build route where he can stack mana but the build seems to have no reward, so I propose this Lunar Shower tweak to make that path more interesting and maybe entice a few more people to consider it as a fun alternative.
  • Maraad’s Insight, Yrel’s level 1 skill, may now store two charges.
    • This ability needs you to strike a hero in order to proc, and there are instances when you just cannot weave in an auto attack between your abilities efficiently, resulting in several procs being squandered.
  • Chain Lightning is a new level 1 skill for Thrall that marks afflicted opponents for 4 seconds. Thrall’s basic strikes do 100 damage to the designated targets in a small radius surrounding them.
    • To compete with current offlaners, this hero urgently needs a wave clear option.
  • Dva’s level 1 skill Liquid Cooling has an extra functionality: Dva’s auto attacks do an additional 20% damage when under the influence of a regen globe or healing fountain.
    • This offers a nice minigame for dva players, since they can always have a bit more waveclear if they keep up their regen globe effects. Because this skill competes with Full Metal, you don’t have to be concerned about it boosting her sustain.

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  • Some Unusual Talent Concepts

    First of all, these are just suggestions, I’m not saying they’ll be balanced, just throwing ideas around 🙂. Auriel -> Bake in with or . Angelic Flight seems to be not very popular in higher leagues and giving it to Rez might increase both of their utility and popularity, like what they did with and…

  • Updates on Butcher talent

    I offered some ideas to freshen up Malthael’s skill tree not long ago, and now I’d want to try my hand at some new abilities for the Butcher. The purpose of this is to improve Butcher’s viability at higher levels without making him become an imposing QM pub stomper…

  • Ideas for new players to learn more about the various heroes

    I was thinking about what happens when a new player walks in and sees 70+ heroes and wonders, “Where do I start?” when I read this article about having certain heroes free to begin with. Idea 1: In “Vs. AI” mode, all heroes are free until you reach level 30. In this manner…

Describe your “patch suggestions” for Heroes of the Storm.

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The “Heroes of the Storm Games Guide” is a website that provides tips and tricks for playing Heroes of the Storm. The guide includes information about heroes, maps, and strategies. Reference: heroes guide.

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